Scape and Run: Parasites version SRP v1.9.21
The core mod that adds evolving, adaptive parasites that can infect the world and mutate over time. Players must survive and fight back against an ever-growing threat.
SRPMixins latest version for 1.12.2
Fixes Scape and Run: Parasites bugs, adds parasite-specific enchantments (Slicer/Piercer), and prevents phase resets.
Baubles latest version for 1.12.2
Adds extra inventory slots for rings, belts, and amulets, allowing players to equip more protective or utility items.
BountifulBaubles latest version for 1.12.2
Adds new equippable baubles with useful effects such as immunity to fire, knockback, and poison, giving players more survival options.
Techguns
Adds modern and sci-fi guns, grenades, mines, heavy armor, and turrets. Balanced for SRP. Requires Chisel (latest for 1.12.2) as a dependency. Gives players the firepower needed to fight parasites.
SecurityCraft v1.9.11
Adds reinforced blocks, retinal scanners, keypad locks, alarms, and security cameras. Essential for building a parasite-proof base that can withstand attacks.
Immersive Engineering version ImmersiveEngineering-1.12.2-0.12-98.jar (or latest 1.12.2 version)
Provides industrial tech for automation, power generation, conveyor belts, and multiblock machines. Offers solid armor and tools to long-term survival.
Elenai Dodge version Elenai Dodge v2.1.1 for 1.12.2
Adds dash, dodge roll, wall jump, and ledge grab mechanics, allowing players to evade fast parasite attacks and move with greater agility.
Just Enough Items (JEI) – Adds a searchable item and recipe list to the inventory screen. Essential for learning modded recipes across Techguns, Immersive Engineering, and Security Craft. Players can press R on any item to see its recipe and U to see what it crafts into.
All mods go into the mods folder on both the server and each player's client. Techguns requires Chisel.
FermiumBooter necessary for SRPmixins
Did not look into in detail but FoamFix and VanillaFix might be useful for optimisation
Feel free to suggest adding or removing a mod. Also given the server is not super strong config of the mods should have lower npc max count.
Modpack idea for the parasites event.
Minecraft Version: 1.12.2
Forge Version: 14.23.5.2860
Scape and Run: Parasites version SRP v1.9.21
The core mod that adds evolving, adaptive parasites that can infect the world and mutate over time. Players must survive and fight back against an ever-growing threat.
SRPMixins latest version for 1.12.2
Fixes Scape and Run: Parasites bugs, adds parasite-specific enchantments (Slicer/Piercer), and prevents phase resets.
Baubles latest version for 1.12.2
Adds extra inventory slots for rings, belts, and amulets, allowing players to equip more protective or utility items.
BountifulBaubles latest version for 1.12.2
Adds new equippable baubles with useful effects such as immunity to fire, knockback, and poison, giving players more survival options.
Techguns
Adds modern and sci-fi guns, grenades, mines, heavy armor, and turrets. Balanced for SRP. Requires Chisel (latest for 1.12.2) as a dependency. Gives players the firepower needed to fight parasites.
SecurityCraft v1.9.11
Adds reinforced blocks, retinal scanners, keypad locks, alarms, and security cameras. Essential for building a parasite-proof base that can withstand attacks.
Immersive Engineering version ImmersiveEngineering-1.12.2-0.12-98.jar (or latest 1.12.2 version)
Provides industrial tech for automation, power generation, conveyor belts, and multiblock machines. Offers solid armor and tools to long-term survival.
Elenai Dodge version Elenai Dodge v2.1.1 for 1.12.2
Adds dash, dodge roll, wall jump, and ledge grab mechanics, allowing players to evade fast parasite attacks and move with greater agility.
Just Enough Items (JEI) – Adds a searchable item and recipe list to the inventory screen. Essential for learning modded recipes across Techguns, Immersive Engineering, and Security Craft. Players can press R on any item to see its recipe and U to see what it crafts into.
All mods go into the mods folder on both the server and each player's client. Techguns requires Chisel.
FermiumBooter necessary for SRPmixins
Did not look into in detail but FoamFix and VanillaFix might be useful for optimisation
Feel free to suggest adding or removing a mod. Also given the server is not super strong config of the mods should have lower npc max count.